Enchant a creature. It gains +2 / -1.
Enchant a creature. It gains +1 / +1. If it's an creature, draw a card.
If you control an creature, draw two cards.
Destroy a creature. Your opponent may add a card from their exile to their hand.
Enchant a creature. It gains "cannot attack".
Enchant a creature. It gains "whenever this would take damage, reduce that damage by 1".
At the end of your turn, draw a card.
Search for one copy of each creature you control.
Reveal the top 3 cards of your deck. Select up to one creature and summon it. Select up to one card and draw it. Burn any remaining cards.
If you control an creature, destroy an item or spell.
Enchant a creature. Its stats become 3 / 3.
Enchant a creature. It gains +2 / +2. Search for all sprite creatures in your deck.
Equip to a creature. Equipped creature's element becomes . Draw a card.
Equip to a creature. It gains +1 / +0 and "when this is destroyed, summon a 1 / 1 Living Spear creature token."
Equip to a creature. It gains "after this battles, destroy both creatures".
Search for an enchantment spell. When you channel this card to pay for an enchantment spell, it provides .
Fabricate after a creature exhausts.Destroy that creature.
Neither player may counterattack (skip their counterattack phase).
When you call Adela, and at the start of your turn, burn 1. Whenever you burn a creature, summon it ready.
Your creatures have +1 / +0. When a non-token creature you control is destroyed, summon a 0 / 1 Phoenix Wisp token with ready.
(hand) you burn a card: switch this card with any card in your mana.
When this enters the field, burn a card.
When this is destroyed by combat damage, search for a spell.