When you summon an creature, draw a card.
When you would draw a card, search for a card instead. Whenever you would search for a single card, you may ignore the search condition and choose any card; do not reveal the card you choose.
When you play a card, you can channel this card from your hand. When you channel this card, it can provide either or .
Ready.
If your mana contains an spell, this costs nothing.
Draws spells from your creatures.
When this enters the field, draw a card.
spells you cast that target this cost less.
When this creature deals damage to your opponent: exile one card from their mana; if you do, draw a card.
When this enters the field, attach the top card of your deck. When this takes damage, you can detach a card to reduce the damage to zero.
When this is destroyed by combat damage, search for an creature.
When this enters the field, you may destroy a spell or item.
Whenever this creature would take damage, it takes 1 less damage.
Draws spells.
When you summon an creature, search for a spell.
If you control another creature, this has +2 / +0.
Cast when a creature you control is attacked.Equip this spell to that creature. It gains +0 / +4. At the start of your turn, destroy this.
Cast when you declare a counterattack: destroy the attacker and the target.